The gentle way
Judo is a Japanese martial art and Olympic sport built around balance, timing, control, and respect.
Reference
The essential Japanese words a beginner hears in the dojo — each with how to say it and what it means in plain English. 78 terms across 12 categories.
The big ideas that define Judo.
The gentle way
Judo is a Japanese martial art and Olympic sport built around balance, timing, control, and respect.
Founder of Judo
Kanō Jigorō founded Judo in Japan. His ideas connect physical practice with balance, efficient use of energy, and mutual benefit.
The original Judo school
The Kodokan is the Judo school founded by Kano Jigoro in Tokyo in 1882.
Judo's older martial-art roots
Judo developed from older ju-jitsu traditions, with Kano Jigoro reshaping practice around education, safety, and principles.
European Judo organization
The European Judo Union organizes and develops Judo across Europe.
International Judo organization
The International Judo Federation is the global organization for international Judo competition.
Who is who on the mat.
A person who practices Judo
Judoka is the shared name for people who practice Judo, across ranks, roles, and experience levels.
Teacher
Sensei is the instructor leading practice. In class, watch the sensei first, then copy the movement carefully.
The person doing the technique
Tori is the partner who performs the throw, pin, or movement being practiced.
The person receiving the technique
Uke helps the practice by moving honestly, staying controlled, and using good ukemi when needed.
Where Judo is practiced.
The uniform and what you wear to train.
Training uniform
Gi is the uniform worn for Judo. Coaches often use the word when talking about grips, sleeves, and lapels.
Judo uniform
The judogi is the full Judo uniform: jacket, trousers, and belt. It is built to withstand heavy gripping and throwing.
Jacket
The uwagi is the jacket of the judogi. Its strong lapels and sleeves are where most grips are taken.
Trousers
The zubon are the trousers of the judogi. They are reinforced to handle kneeling, groundwork, and leg grips.
Belt
Obi means belt. Coaches may use obi when talking about tying, rank, or competition belt colors.
Words you hear at the start and end of training.
Formal kneeling
Seiza is formal kneeling. Some dojos use it at the start or end of class, and some offer alternatives when kneeling is uncomfortable.
Bow
Rei means bow, a sign of respect before and after practice, partner work, and competition.
Begin
In practice or competition, hajime tells judoka that the action should start.
Stop or wait
Matte pauses the action. When you hear it, stop, make space, and wait for the next instruction.
That is all
Sore-made ends the match or practice exchange. When you hear it, stop and wait for the result or next instruction.
Don't move
Sono-mama freezes both judoka in place during ne-waza, usually so the referee can address a penalty or injury without losing position.
Continue
Yoshi restarts the action after sono-mama, once both judoka are back in their frozen positions.
Falling and moving with control.
Breakfall or receiving movement
Ukemi is how judoka receive movement and fall with control. It is essential before throws are practiced with a partner.
Forward breakfall
Mae-ukemi is forward falling practice. It teaches how to receive forward movement with control.
Side breakfall
Yoko-ukemi is side falling practice. It helps judoka learn to protect themselves when movement goes sideways.
Backward breakfall
Ushiro-ukemi is backward falling practice. It is a core skill for receiving backward movement.
How you stand and stay balanced.
Posture
Shisei is posture. Good posture helps you move, grip, and stay balanced without relying only on strength.
Natural posture
Shizen-tai is a natural standing posture. It supports mobile, balanced movement instead of stiffness.
Defensive posture
Jigo-tai is a defensive posture. It can help you resist briefly, but staying defensive too long can limit your movement.
Ways judoka train with a partner.
Free practice
Randori is live practice with a partner. It builds on control, timing, and agreed training rules.
Gripping form
Kumi-kata is how judoka take grips on the jacket. Simple grips help balance, control, distance, and connection.
Same-sided stance
Ai-yotsu means both judoka grip on the same side, both right or both left, so they stand with the same foot forward.
Opposite-sided stance
Kenka-yotsu means the judoka grip on opposite sides, one right and one left, so they stand with opposite feet forward.
Favorite technique
Tokui-waza is a judoka's favorite or special technique. The fighting stance is usually chosen to support it.
How progress is recognized.
The phases and language of throws.
Throwing techniques
Nage-waza is the family of Judo throws. Throws use timing, balance, and position instead of raw strength.
Breaking balance
Kuzushi is the first big idea in throwing. Before a throw works well, uke's balance must be disturbed.
Entry or fitting in
Tsukuri is moving your body into position for the throw after balance has been broken.
Execution
Kake is the finishing action of the throw. Good kake follows good kuzushi and tsukuri.
Floating hip throw
Uki-goshi is an early hip throw. Tori turns in and uses rotation to make uke float over the hip line.
Major hip throw
O-goshi is a basic hip throw. The name and broad idea come before technical detail.
Hip wheel
Koshi-guruma is a turn-in hip throw where tori wheels uke over the hip line with upper-body control.
One-arm shoulder throw
Ippon-seoi-nage is a shoulder throw that controls one of uke's arms while tori turns in under the upper body.
Two-hand shoulder throw
Morote-seoi-nage is a shoulder throw where both hands keep their grip. Tori turns the lapel around the palm and brings the bent arm's elbow under uke's armpit.
Lift-pull hip throw
Tsuri-komi-goshi is a hip throw where the lapel hand keeps the basic grip. The elbow slides under uke's armpit and tori bends the knees deeply before throwing.
Left-side major hip throw
Hidari-o-goshi is O-goshi performed to the left side.
Major outer drop
O-soto-otoshi drops uke straight backward over tori's outside leg, without reaping the leg away.
Advancing foot sweep
De-ashi-barai sweeps the foot as it advances or becomes light. Timing and upper-body control matter more than force.
Major outer reap
O-soto-gari is a common throw that reaps from the outside. It depends on balance, control, and ukemi.
Foot or leg techniques
Ashi-waza are techniques that use the foot or leg, often to sweep, reap, or block at the right moment.
Hip techniques
Koshi-waza are throwing techniques where the hip is central to the throwing action.
Hand techniques
Te-waza are throwing techniques where hand and arm action are central to the throw.
Pins and control on the ground.
Ground techniques
Ne-waza includes pins, turnovers, escapes, and submissions. This curriculum starts with pins, control, and escapes.
Grappling or control techniques
Katame-waza are control techniques, including pins, strangles, and arm locks. This curriculum introduces holding ideas first.
Holding techniques
Osaekomi-waza are pins used to control an opponent on their back or side during groundwork.
Scarf hold
Kesa-gatame is a common pin. It uses chest pressure and arm control rather than squeezing with strength.
Shoulder hold
Kata-gatame pins uke by pressing uke's own arm against the head. Tori closes a ring with both arms around uke's arm, head, and shoulder.
Side four-quarter hold
Yoko-shiho-gatame is a side control pin and part of the broad hold-down family.
Chest hold
Mune-gatame is a side-control hold from the Yoko-shiho-gatame family where tori's chest presses across uke's chest.
Vertical four-quarter hold
Tate-shiho-gatame controls along uke's body from a mounted position and belongs to the hold-down family.
Reverse scarf hold
Gyaku-kesa-gatame is a reverse scarf-hold family position related to Kesa-gatame.
Upper four-quarter hold
Kami-shiho-gatame controls from near uke's head and belongs to the hold-down family.
Words heard around a match.
Judo match or contest
Shiai is the competition side of Judo. This curriculum focuses on the main calls and broad match ideas.
Full competition space
The competition area is the full matted space used for a contest, including contest and safety areas.
Main contest space
The contest area is the main area where the match action takes place.
Safety border
The safety area surrounds the contest area and gives extra space when action moves toward the edge.
Clear space around the mat
The free zone is the clear space around the competition area.
Full point
Ippon usually ends the match. It can come from a strong throw, a hold-down, a submission, or accumulated scores.
Almost ippon
Waza-ari is a major score that is not quite ippon. Two waza-ari scores combine to end the match.
Small score
Yuko is a smaller score below waza-ari. A judoka can earn several yuko in a match, but they never combine into waza-ari or ippon.
Two waza-ari combine to ippon
Waza-ari awasete ippon is called when a judoka earns a second waza-ari in the same match. The two scores combine into a match-ending ippon.
Hold-down is on
Osaekomi is called when one judoka pins the other with control. The hold can score if control continues long enough.
Hold-down is broken
Toketa is called when an osaekomi hold-down is no longer controlled. It means the hold has been broken.
Penalty
Shido is a penalty for rule violations or negative play. Referees use it to keep matches active and fair.
Disqualification
Hansoku-make is a disqualification for a serious rule violation or accumulated penalties. It is the strongest penalty call.